Episode One Hundred And Six – Survivors of WW III living on an Abandoned Colony

106 - Survivors of WW3 living on an Abandoned Colony

 

A handful of children explore the crumbling, deserted ruins of a world torn asunder by conflict.

Returning to an evacuated orbiting O’Neill colony after the “hot” war finally cools, it’s original inhabitants find it overgrown…     …and overrun?

Would-be diplomats from space recount their escape from the doomed planet below, and the sacrifices of the people that helped them return home.

In an ash-smothered nightmare world, those preparing to survive on other planets have the best chance of saving this one.

 

 

O’Neill Cylider

TV – Stargate SG1  and Colonel Jack O’Neill

Carter J Burke from Aliens (1986)

The definition of colony

International Space Station

Scott Base and McMurdo Station

Whittier, Alaska –  a town in a single building

– John’s pitch

RPG – Kid’s Last Tour by   John H Reiher Jr

Anime – Girls’s Last Tour

Warhammer 40k Hive Worlds

Kettenkrad

“Suspent”

– Craig’s Pitch

TV – Lost

Novellette – “A Colder War” – Charles Stross – Read It Here

Project Pluto –   section of “Mors Ab Alto” by Rodford Edmiston

“Interestingly, the exhaust turned out to be not particularly radioactive. In fact, chemical poisoning from erosion in the exhaust of the beryllium oxide ceramic used would have been about as toxic as the radiation. Of course, the exhaust didn’t need to be particularly dangerous, since the vehicle had an essentially unshielded half-Gigawatt reactor as the power source. The flight plan was to launch with solid rocket boosters to ramjet speed then start the reactor to climb and accelerate to cruise conditions. It would move to a Go/No Go position and wait to be sent into battle, or to the bottom of the deep ocean. If it did go on the attack, as SLAM approached the enemy’s border it would dive to barely above treetop height to avoid radar, while flying to its targets at about Mach 3. The sonic boom alone would have pulped most living things under its path, while the radiation and heat from the reactor would sterilize everything.”

Video Game – Kerbal Space Program

YouTube Channel – Scott Manley – KSP SLAM Build

Novel – What Niall Saw  by Brian Cullen (though the author might be being mis-attributed around the internet)

1950’s Sci-fi Style

Seasteading

Bioshock

– Ben’s Pitch

VG – Battletech

Scott Manley’s Battletech LP

RPG – Zombie Cinema by Arkenstone Publishing 

The Ship of Theseus or Theseus’s Paradox

RPG – Questlandia  by Make Big Things

Novel – Ben Bova’s Grand Tour series  – featuring Moonrise and Moonwar

Novel – Fallen Angels by Larry Niven, Jerry Pournelle, and Michael Flynn

– Craig’s Second Pitch

HI-SEAS   (Hawaii Space Exploration Analog and Simulation) -NASA’s 8 month simulated mission on Mauna Loa volcano in Hawaii

Venusian floating bubble (Aerostat if you’re fancy) colonies

RPG Kickstarter – Journey Away

Venusian probes

RPG – 10 Candles

– General rambling

Milton Keynes

Comic  Strontium Dog – 2000 AD

RPG – QUAGS

Podcast – The Gutter Skypes – search the page for “Session 136” or “Funky”

RPG – Red Markets

Poe’s Law

VG – Monkey Island series

Spike Milligan – The Bed Sitting Room – Play and Film

Trailer

Regex or Regular Expression

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10 thoughts on “Episode One Hundred And Six – Survivors of WW III living on an Abandoned Colony

  1. John H Reiher says:

    Detailed and notarized notes on audient submissions!

  2. Ben says:

    Of course! Here at the BRC, we feel that if people are engaged enough try and figure out what we are rambling about, the least we can do is vaguely point them in the right direction.

  3. Tim Soholt says:

    You guys tied into two other podcasts I listen to regularly!

    Milton Keynes is the home of the hosts of The Good Friends of Jackson Elias, two of whom are the co-creators of Call of Cthulhu 2nd edition.

    Red Markets was created by Caleb Stokes, one of the regulars on Role Playing Public Radio. A lot of their playtests are available on their Actual Play feed. He’s explicitly called it “economic horror,” so it’s pretty clear he doesn’t think rampant capitalism is a good thing. He also has a real hate on for Objectivism – the Randian faction is second only to the U.S. government on the “blatantly evil” scale.

    • Ben says:

      Excellent. We are maintaining our “stopped clock” level of quality.

      The Good Friends looks like an informed and insightful bunch, with actual industry experience, and the some appropriately eclectic tastes. I will have to check them out, and expect to hear many dark secrets whispered about Milton Keynes.

      It’s a groundless fear, but I wonder if Red Markets will be run by some GMs as an “old school” meat-grinder game. It’s clearly not supposed be a power fantasy, but I wonder if it might lure the old “rocks fall” crowd out of the woodwork.

    • Tim Soholt says:

      D’oh! I just noticed I put 2nd edition instead of 7th there! *Slight* difference . . .

    • Tim Soholt says:

      As for Red Markets, it sounds really clever but not the sort of game I’d want to play terribly often. I’m not super into horror, and I’m not super into “people are terrible” as a theme; Red Markets seems to be both of those in spades. Still fun to listen to, though . . .

  4. John H Reiher says:

    Hey Craig, if you ever do run “Kid’s Last Tour” I’d love an actual play report, just to know what your players did!

    • Craig Craig says:

      Done!

      I’ll also see what the local gaming meetup think of the idea of an actual play recording; They may not all be keen, but if enough people could be found who’re into it, … ?

      • Ben says:

        Could you record your “Hello. I am from teh internets.” explanation of podcasting too? Or would that be weird / illegal?

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