Episode One Hundred And Fourteen – DIE FARBEN!

People and objects changing from greyscale to colour is a wonderful way to depict change, be it in aspects of the world, or in the world you inhabit. But from the point of view of someone who’s accustomed to a greyscale world, it’d look uncannily, possibly horrifically, wrong.

Colour has been leeched from the world by Our Oppressive Grey Overlords, but a few members of the resistance hold objects which have retained their colour, and wield powers based upon that colour. Of course, once they’ve wielded their powers, the colour sticks around, so it’s pretty hard to be stealthy about it.

Dwarf Fortress
Kruggsmash plays Dwarf Fortress

Nethack

Esri Developer Summit Europe

RPG – Paranoia
RPG – Chromatic Dragons (D&D)
RPG –Gamma World

Dragon Quest

Jimmy Urine

Power Rangers

Mall Dojo / McDojo

Tiamat (D&D)
Tiamat (Babylon)

Welcome To Night Vale

The Xi Effect, by Robert S. Richardson as Philip Latham

Our Last Best Hope

Absolute Zero
Planck Length
(It should be noted that “The Planck length is sometimes misconceived as the minimum length of spacetime, but this is not accepted by conventional physics, as this would require violation or modification of Lorentz symmetry.”, which makes Craig’s point largely irrelevant. I’m sure we’re all shocked. ~ T. Jones)

Memory Leak

Apocalypse Now

Sin City
That Yellow Bastard
A Dame To Kill For
The Big Fat Kill

Frank Miller
Steven Spielberg

Film – Schindler’s List

Film – The Wizard Of Oz

Film – Pleasantville

H. P. Lovecraft

Film – Die Farbe (movie)
The Colour Out Of Space

Spider Ham
Spider Gwen

RPG – Unknown Armies
RPG – Trail Of Cthulhu
RPG – Call Of Cthulhu
RPG – Fate

Film – The Mouth Of Madness

TV- Fringe

Monty Python

Dazzle Camouflage

RPG – Apocalypse World

Episode One Hundred And Thirteen – Never Go Full-Force On An Éclair, Son

Death Wish (movie series)
Charles Bronson

–All You Zombies–, by Robert A. Heinlein

By His Bootstraps, by Robert A. Heinlein

Alan Moore

Bill Hicks
Dennis Leary

Rewind: Temporal Tales   (Taz’s game, on Drivethru RPG ~ T. Jones)

The Daily Zeitgeist

Film – Pacific Rim
Theresa May

Brian Eno – Ambient 1: Music For Airports
William Basinski – The Disintegration Loops

Jóhann Jóhannsson – IBM 1401, A User’s Manual

Film – Donnie Darko
Film – The Abyss

Film(?) – The Haunted World of El Superbeasto

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6 thoughts on “Episode One Hundred And Fourteen – DIE FARBEN!

  1. John H Reiher says:

    As for a sense of color entering a world, check out Trial of The Sun, a webcomic by Jeinu. It’s about a transgender young man undertaking a trial in place of his father. He’s joined by an immigrant to his lands and an elf… who may have a passenger of her own. Color signifies magic or holy essence in this world, otherwise it’s in grayscale. Currently on hiatus until the artist can calm down enough to think about his story.

    http://trialofthesun.com

  2. Tim Soholt says:

    Those color charts were sort of a mini-fad at TSR in the mid-80s. Marvel Superheroes introduced the concept, I think, and then we had TSR’s Conan game, 3rd edition (and only 3rd edition) Gamma World, and a revamp of Star Frontiers that printed a four-color chart using two shades of blue, yellow, and a very yellowish green. The only other place I remember seeing them is in Pacesetter’s house system, as used in Chill, Timemaster, and Star Ace.

    • Ben says:

      Ah, I remember Marvels Supers, with it’s FASERIP mnemonic, and the descriptive names of the abilities levels very fondly.

      The colourful results chart does seem to have fallen favour. Was it just a fad?

      • Tim Soholt says:

        I think it might have been just something that a couple people latched on to. Pacesetter was founded by a group of ex-TSR employees in the middle of TSR’s spate of color chart games.

        (Incidentally, I don’t know all of this off the top of my head; I have Shannon Applecline’s Designers & Dragons on my phone.)

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